Company
We build the tools that power live broadcast graphics for leading broadcasters worldwide.
Our Mission
MXMZ exists to make broadcast graphics accessible, collaborative, and cloud-native. We believe that the tools used to create live television should be as flexible and connected as the content they produce.
Our platform empowers broadcasters to design, control, and distribute graphics from anywhere — eliminating the constraints of traditional hardware-based systems and enabling new ways of working.
3
Continents
200+
Channels Powered
24/7
Live Production
100%
Cloud-Native
What We Do
Design
Cloud-based template design and management. Work in familiar tools and publish across any channel.
Playout
Real-time broadcast graphics playout with live data integration, match control, and newsroom automation.
Integrate
Seamless connections with NLEs, MAM systems, newsroom software, and cloud production platforms.
Meet the Team
Milo Boer
Business Director
Milo has years of experience in live broadcast production and saw firsthand how cumbersome and costly traditional graphics systems can be. That frustration became the driving force behind MXMZ. He combines deep knowledge of the broadcast industry with a sharp sense of what teams actually need on the production floor.
Steven Guis
Development Director
Steven has been building scalable cloud platforms for over ten years and brought that expertise to the broadcast world. He is the architect behind the MXMZ engine — from real-time SVG rendering to integrations with newsroom and automation systems. His motto: technology should be invisible, so creativity comes first.