Cloud Editor
Design broadcast graphics from anywhere
The broadcast design tool, reimagined
The Cloud Editor brings broadcast graphics design to the cloud. Work in a familiar design environment with no steep learning curve — create in Illustrator, Figma, or any SVG-capable app and import directly.
Real-time collaboration, version control, and instant publishing to any playout channel. No more USB sticks, no more file transfers, no more version conflicts.
Watch our product explainer
Scalable
Vector
Graphics
Every graphic is pure SVG & HTML — infinitely scalable, scriptable, and cloud-controlled.
Timeline, keyframes, and full creative control
MXMZ Cloud Editor gives you a full animation timeline with keyframe control — right in the browser. Build complex motion sequences, fine-tune easing curves, and preview animations in real-time without any plugins or desktop software.
Every layer, every property, every transition is fully editable on a frame-accurate timeline. Stack multiple animations, set precise in/out points, and create broadcast-quality motion graphics with the same precision you expect from professional tools — but collaborative, cloud-native, and accessible from anywhere.
No render farms, no export queues. What you see in the editor is exactly what goes to air.
Key Features
Familiar Design Environment
No steep learning curve compared to legacy GFX systems. Design in your favorite tools. Import SVG templates and enhance them with data bindings and animations.
Real-Time Collaboration
Teams can design, edit, and control graphics together from anywhere. Role-based permissions, version control, and multi-user editing without conflicts.
Template Management
Organize templates by channel, show, or category. Lock master templates while allowing local variations. Preview changes in real-time before publishing.
Data Binding
Connect templates to live data sources. Sports statistics, news feeds, financial tickers, and more. Dynamic content updates automatically during broadcast.
Version Control
Full version history with rollback capability. Compare versions side-by-side, track changes, and restore previous states instantly.
Multi-Channel Publishing
Design once, deploy everywhere. Publish templates across multiple channels and formats from a single editor interface.
Cloud Editor interface showing real-time template editing with data bindings
Your existing tools, supercharged
Design in Adobe Illustrator, Figma, Canva, or any SVG-capable application. Import your designs directly into MXMZ and enhance them with interactive data bindings, animations, and real-time preview.
No proprietary formats, no vendor lock-in. Your graphics are pure SVG and HTML5, scriptable, scalable, and ready for any resolution from SD to 8K.
Cloud Editor changed how we think about broadcast graphics. Our designers can now work from anywhere, collaborate in real-time, and publish directly to air.
Production Team
European Broadcaster
Works With
Adobe Illustrator
Import SVG templates directly
Figma
Design and export to MXMZ
After Effects
Motion design workflows
Any SVG Editor
Open standard format support